#units
15 articles
guides
How to Get Flame Archer in Command An Army: The Archer Evolution Chain
Flame Archer is the S-tier endpoint of the Archer evolution chain — Archer to Longbowman to Flame Archer. The best value path in the game for ranged players.
Last updated: 10/12/2026
guides
How to Get Imperial Wall in Command An Army: The Shieldman Evolution Chain
Imperial Wall is the A-tier endpoint of the Shieldman evolution chain — the best purely defensive unit in the game. What each step is worth and what it trades away.
Last updated: 10/12/2026
guides
How to Get Knight in Command An Army: Evolution, Not Summons
Knight comes from evolution, not the banner: Mercenary to Squire to Knight at level 20 per stage. What each step is worth and when the path pays off.
Last updated: 10/12/2026
units
Immortal in Command An Army: The Flanker the Guides Disagree About
Immortal is the 4-star flank attacker with the highest offensive ceiling in the game — the one unit the tier lists disagree on. When it is a carry, when a liability.
Last updated: 10/12/2026
units
Morningstar in Command An Army: The Mace Evolution Endpoint
Morningstar is the 4-star evolved form of Mace, added by Update 3 — how the chain works, what is confirmed, and what remains unreported about the requirement.
Last updated: 10/12/2026
units
Phalangite in Command An Army: The Pikeman Evolution Endpoint
Phalangite is the 3-star evolved form of Pikeman, added by Update 3 — the spear line now runs Spearman to Pikeman to Phalangite. What is confirmed and what is not.
Last updated: 10/12/2026
units
Samurai in Command An Army: The Unanimous S-Tier Frontline Unit
Samurai is the most consistent unit in the game — the only S-tier pick all three dated guides agree on. What it does, how to get it and how to build around it.
Last updated: 10/12/2026
guides
How to Get Lancer and Pikeman in Command An Army (Evolution, No Banner Luck)
Lancer and Pikeman come from evolution, not summons: level 20 at an evolve station. The Scout Rider chain ends at S-tier 4-star Lancer with zero banner luck.
Last updated: 10/11/2026
guides
Command An Army Mongol Battle Pass: Nökör, Bataar and Khorchin
The Mongol Battle Pass carries three units through pass progression — Nökör, Bataar (3★) and Khorchin (4★) — no banner luck required. What is confirmed so far.
Last updated: 10/11/2026
guides
Command An Army Skill Tree Guide: Skill Crystals, Upgrades and Farming
The Skill Tree is Update 3's per-unit upgrade system, fed by Skill Crystals from quests, dailies, ranked wins and codes — how it works and how to fund it.
Last updated: 10/11/2026
units
How to Get Laestrygonian in Command An Army: The First 5-Star Unit
The Laestrygonian is Command An Army's first 5-star unit (Update 3), reported at a 0.01% pull rate — how to chase it and what to know first.
Last updated: 10/11/2026
guides
Command An Army Update 3: Mongol Update, Battle Pass and Laestrygonian
Command An Army Update 3 is live since October 3, 2026: a Mongol Battle Pass, the first 5-star unit Laestrygonian, two evolutions and a Skill Tree.
Last updated: 10/7/2026
guides
Command An Army Evolution Guide: Requirements, Station and All Paths
How evolution works in Command An Army: the level 20 requirement, the evolve station, all five unit evolution paths, and which ones are worth pursuing first.
Last updated: 9/23/2026
units
Command An Army Units: Complete Roster with Star Costs
Every Command An Army unit with star cost, tier, role and evolution path — 25 units from 1-star starters to 4-star Samurai, Lancer, Spartan, Immortal and Berserker.
Last updated: 10/7/2026
units
Best Units in Command An Army: Picks by Role and Budget
The best Command An Army units by role — frontline, ranged, mounted and budget — with star costs, why each one wins, and what to run when your Star Limit is tight.
Last updated: 9/23/2026