#beginner-guide
7 articles
guides
How to Get Flame Archer in Command An Army: The Archer Evolution Chain
Flame Archer is the S-tier endpoint of the Archer evolution chain — Archer to Longbowman to Flame Archer. The best value path in the game for ranged players.
Last updated: 10/12/2026
guides
How to Get Imperial Wall in Command An Army: The Shieldman Evolution Chain
Imperial Wall is the A-tier endpoint of the Shieldman evolution chain — the best purely defensive unit in the game. What each step is worth and what it trades away.
Last updated: 10/12/2026
guides
How to Get Knight in Command An Army: Evolution, Not Summons
Knight comes from evolution, not the banner: Mercenary to Squire to Knight at level 20 per stage. What each step is worth and when the path pays off.
Last updated: 10/12/2026
guides
Command An Army Tips and Tricks: 9 That Actually Hold Up
Nine Command An Army tips built on verified facts: codes first, evolution over banner luck, Star Limit math, the Skill Crystal loop and formation testing.
Last updated: 10/12/2026
guides
How to Get Lancer and Pikeman in Command An Army (Evolution, No Banner Luck)
Lancer and Pikeman come from evolution, not summons: level 20 at an evolve station. The Scout Rider chain ends at S-tier 4-star Lancer with zero banner luck.
Last updated: 10/11/2026
guides
Command An Army Mongol Battle Pass: Nökör, Bataar and Khorchin
The Mongol Battle Pass carries three units through pass progression — Nökör, Bataar (3★) and Khorchin (4★) — no banner luck required. What is confirmed so far.
Last updated: 10/11/2026
guides
Command An Army Skill Tree Guide: Skill Crystals, Upgrades and Farming
The Skill Tree is Update 3's per-unit upgrade system, fed by Skill Crystals from quests, dailies, ranked wins and codes — how it works and how to fund it.
Last updated: 10/11/2026